〇戦場での深い戦術 環境や地形は『King’s Bounty II』の中で重要な要素です。 プレイヤーは、戦術に直接影響を与える多様な地形で戦闘を行うことになります。 新機能である射撃部隊のための”Line of Sight”(照準線)や、進軍ルートの決定まで、 あらゆる要素が各戦闘ごとに異なります。
(c) 2021 King’s Bounty II is a registered trademark by 1C Online Games ltd. Developed by 1C Entertainment S.A. Co-published and distributed by Koch Media, Austria. Koch Media is a registered trademark. Unreal(R)Engine, Copyright 1998 ? 2021, Epic Games, Inc. All rights reserved. Unreal(R), Unreal(R) Engine, the circle-U logo and the Powered by Unreal(R) Engine logo are trade¬marks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.
〇戦場での深い戦術 環境や地形は『King’s Bounty II』の中で重要な要素です。 プレイヤーは、戦術に直接影響を与える多様な地形で戦闘を行うことになります。 新機能である射撃部隊のための”Line of Sight”(照準線)や、進軍ルートの決定まで、 あらゆる要素が各戦闘ごとに異なります。
(c) 2021 King’s Bounty II is a registered trademark by 1C Online Games ltd. Developed by 1C Entertainment S.A. Co-published and distributed by Koch Media, Austria. Koch Media is a registered trademark. Unreal(R)Engine, Copyright 1998 ? 2021, Epic Games, Inc. All rights reserved. Unreal(R), Unreal(R) Engine, the circle-U logo and the Powered by Unreal(R) Engine logo are trade¬marks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.